About on average of once a year someone gets it in their head that it’s time to talk about the costs of games. This year Arstechnica decided to take up that particular fight on behalf of games retailers everywhere.
Sometimes they come in the form of blog posts with an attitude reminiscent of a story about ‘walking two miles up hill, both ways, in the snow only to find the destination closed’. Others they’re well reasoned and suprisingly well documented discussions on the actual cost of gaming (worth the read, some of the graphs came from here). More often than not though they’re simply put out as a way to try and appease the very real frustration of overly priced games with increasingly less content and significantly less variety with a hypocrisy nod to the fact that consumer’s frustration on the issue might have other contributing factors. Continue reading